This is a great first sketch, particularly because you identified a mechanic that is possible in twine: the exploration-memorization loop. Simply put, your game rewards the exploration of variables, and the memorization of concepts. This becomes meaningful insofar as the writing adds flavor to it all, making us feel rewarded by your wit and humor. With a few variables, images, and a clear sense of progression, this could go into some exciting places. Good job!
Fun attitude and sass coming from this game! I like this display of personality. I’m curious how this personality would come through font, color, or art choices? Keep things like that in mind as you build out your games— they may set your game apart in really unique and interest ways that are more fun and engaging for the player. I also like this idea of ordinary in fact being extraordinary, and exploring the average through a new lens. Great work! Can’t wait to see more.
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This is a great first sketch, particularly because you identified a mechanic that is possible in twine: the exploration-memorization loop. Simply put, your game rewards the exploration of variables, and the memorization of concepts. This becomes meaningful insofar as the writing adds flavor to it all, making us feel rewarded by your wit and humor. With a few variables, images, and a clear sense of progression, this could go into some exciting places. Good job!
Fun attitude and sass coming from this game! I like this display of personality. I’m curious how this personality would come through font, color, or art choices? Keep things like that in mind as you build out your games— they may set your game apart in really unique and interest ways that are more fun and engaging for the player. I also like this idea of ordinary in fact being extraordinary, and exploring the average through a new lens. Great work! Can’t wait to see more.
Never knew making myself a drink would be so frustrating!! very cute!